Archive for the 'Games' Category

StarCraft 2 announced

It has officially been announced that StarCraft 2 will be Blizzard’s next game. The report of the Blizzard Worldwide Invitation coverage can be found at IGN as they also have images of what the ingame graphics will look like. StarCraft was the game that made me enjoy RTS games and back in the days I used to play everyday after school for hours and because of StarCraft, it’s how I got my handle for many online communities. So I’m one happy panda about this being announced, though I could see it coming for sure. The StarCraft 2 announcement trailer is already up on YouTube so check it out here.

Edit: Blizzard have posted in their Press Releases section.

Da Capo II anime announced

Moonphase Diary and the June issue of Comptiq have announced that a Da Capo II anime is in the works. No air date has been announced but the series maybe slated for 26 episodes. This is just awesome news and something that I will be looking forward to since the Da Capo series is one of my all time favourites.

Though of course not much is known about what they have planned but I do hope they keep the same seiyuu’s from the game. With this announcement, it now gives me much needed motivation to actually finish the game as I’m about 50% complete, lol. Speaking of game, there is also a Da Capo II Plus Situation (D.C. 2 P.S) game coming out for the PS2. Just like the first game, it will include some new routes with either some existing characters like Akane or Inchou, or we could have entirely new characters. Even though it’s only for PS2, there’s bound to be a PC version of it sooner or later.

Otome and Nanaka~~~~

Little Busters! Promo OP

Key/Visual Arts has released a promo video of their latest work, Little Busters! The theme song itself is called “Little Busters!” and is performed by Rita. It is quite catchy and I’m liking it very much just like “Megemeru” (the Clannad opening theme) but this promo OP also runs for 3 minutes and 30 seconds so plenty of CG scenes to look at.

Little Busters! is set for a 27th July release and I’m looking forward to seeing this coming out. Though whether I have time to play it is a different matter. Thanks to the guys over at VisualNews for the link.

Da Capo II Sequel is coming!

Well I haven’t visited the Circus Homepage in a while and having a quick browse it appears that we are having a Da Capo II sequel game! The game titled Da Capo Spring Celebration is set for a 27th April release and will come in a Limited Edition version and a Regular version. The Limited Edition version comes with a special school calendar.

From what I can tell this is more of a fan disk than a brand new game. The basis is that it’s an After Story, so each character has their own After Story which picks up from where Da Capo II left off. Either way this is something I look forward to since Da Capo is one of my favourite series. Nothing like more Otome and more Nanaka!

Autosalon Final Battle 2006 Part 3 & GAME1: Game Expo

The final post of Autosalon Final Battle 2006 photo shoots. I’ve also included the GAME1 photo shoots as there weren’t many photos I took of that. So read on! WARNING: Picture intensive post.

Continue reading ‘Autosalon Final Battle 2006 Part 3 & GAME1: Game Expo’

Rozen Maiden Drinking Game

Having posted the Suigintou Figure Review I suddenly remembered something. Rozen Maiden Drinking Game!!! This idea came from a anime marathon screening day with JAUWS. Whilst watching Rozen Maiden, neuralPLEX and I were joking about “desu” and thought it would be funny if we took shots every time Suiseiseki said it. Thus we expanded upon that and viola!

ROZEN MAIDEN DRINKING GAME

The Rules:
Okay, here’s what you do. Simply start watching Rozen Maiden and if something happens that is included in the list below you have the amount of whatever you’re drinking listed next to it. Under 18s might wish to have something else that’s legal, if you prefer (red cordial might cause interesting results). The game might get insanely hard at times and no responsibility is taken for hospitalisation of any players. Watching more than a few episodes will most likely end in tragedy.

Non-character specific rules

  • Take a sip every time there is someone (human or doll) drinking tea.
  • Take a shot (or two sips) every time the window in Jun’s room breaks.
  • Take a shot (or two sips) every time they talk about the toilet.

Shinku

  • Take two sips every time Shinku can’t open a door.
  • Take a sip every time Jun carries her.
  • Take a sip every time she talks about tea.
  • Take a sip if Shinku slaps someone, double if its with her hair.

Suiseiseki

  • Take a sip when she says “desu”.(ULTIMATE RULES: Take a shot on this rule one will need about 15 shot glasses per person per half episode and refill the shot glasses at the eye catch. If you want alcohol poisoning this would be fast.)

Hinaichigo

  • Take a sip every time she draws a picture, two sips if she draws on someone else’s stuff.

Nori

  • Take a sip every time she hurts herself.

Jun

  • Take two sips every time he makes a joke about Nori’s name.

Need for Speed:Carbon

Well a game post was needed especially after playing Need for Speed:Carbon for 3 days. Having finished career mode I thought I’d give me thoughts about NFS:C.

Now I saw the preview for this game a few months ago as someone posted about it on the PGA forums. I thought it was awesome as I do enjoy playing the Need for Speed series, ever since the good old days of the original Need for Speed. Though how does this new NFS game compare to the likes of NFS: Underground 1 and 2, and Most Wanted? Well to say I enjoyed Underground 1 and 2 more than Carbon.

Well firstly I finished Carbon fairly quickly, only 3 days. Compared to Underground and Most Wanted, after 3 days of playing I would’ve only been about 50% complete of career mode. But I think that also attributes to the easyness of Carbon as I thought the later races would become difficult, like they did in Most Wanted. Though there are a few new things in Carbon that do make it interesting, but can also make it rather annoying.

A new feature to Carbon is the use of team members. Pretty much you form a team consisiting of a maximum of 3 people, but you can only take one of them with you on a race. Each team member have various skills that can you binuses from a race and career overall. The one annoying thing is during the race. I’ve found so far in many of the races that the team members tends to be in your racing line. So say if they are slowing down the chances of you colliding, and slow you down significantly are fairly high. Another point of team members is that other racers have team members as well. meaning that instead of racing against 3 other cars, you have to race against 6 overall. Not exactly fun trying to break through a pack of 6 cars in front of you at the starting line.

Canyon Racing is a new type of racing introduced to Carbon. Simply put you are racing on a downhill canyon run. Like Initial D but in a canyon. Quite a different type of racing but it also reminds me of the last race in Fast and Furious 3: Tokyo Drfit. There was only one thing that I disliked about Canyon Racing and that was the camera angle. If you opted for above car view, the angle slightly shifts to the opposite side of apex corner. This makes it slightly difficult to determine if you have sterred too much or steered too little.

The soundtrack for Carbon I found rather lacking compared to Most Wanted and Underground. Music in the previous games usually give you that excited kind of feeling but in Carbon it didn’t. Hopefully that’ll change in the next NFS game.

Controls are similar to that of the previous games. But also drifting, which was absent in Most Wanted, has returned to Carbon. Though drifting has been tweaked to make it easier to drift. Now all you do is turn with the rear end of the car swinging out, and this even happens for a front wheel drive car, which is impossible without using the handbrake. I am rather disappointed as I like to be able to control drifting rather than have the end swing out automatically.

Overall NFS:Carbon isn’t as good as compared to Underground and Most Wanted. I still enjoyed playing Carbon but it just doesn’t give me the same kind of gameplay like Underground and Most Wanted. Though now that I have finished career mode I most likely won’t continue playing.

Also these are the cars that I had:

  • Mazda RX-8
  • Mazda RX-7
  • Lotus Elise 111R
  • Aston Martin DB9
  • Subaru Impreza WRX STI

The best car out of these was surely the Lotus Elise as it handle extremely well around corners despite a slow acceleration, but a little bit of NOS will fix that.
For more info about NFS:Carbon and what cars are available, you can visit the following pages:

EA Games NFS:Carbon Homepage
NFSUnlimited.net





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